Leonida Map — Everything We Know About GTA 6's Open World
The state of Leonida is the largest Rockstar has ever built. Here's the confirmed geography, the strongly implied regions, and what we don't know yet — based on both trailers, Rockstar's site, and outlet previews.
Filed by Vice Heist Editorial4 min read
Quick answer
- Leonida is the largest map Rockstar has ever built — a fictional, Florida-inspired U.S. state centred on a fully rebuilt Vice City, with the Everglades, the Keys and a rural interior spread all around it.
- Confirmed in Game Informer's September 29 cover story: Leonida is about twice the size of GTA V's map, a comparison attributed to Rockstar North's Aaron Garbut. Rockstar has not given a square-mile figure.
- Confirmed: six named regions — Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park. Rockstar named all six in May 2025 and detailed them in September.
- Still unconfirmed: the exact square mileage, how water travel and swimming work, and the full northern half of the state. We will measure the map ourselves as soon as the in-game map screen is public.
Leonida is the fictional U.S. state Rockstar built for Grand Theft Auto VI, and it is the largest game world Rockstar has ever constructed. Here's everything we know about what it contains — and what we don't know yet.
What's Confirmed
The state is inspired by Florida. Rockstar has been explicit about this. Leonida is a fictionalized version of the U.S. South Florida peninsula — the geography, the climate, the architecture, and the cultural texture all map back to Miami-Dade County and the Keys. Vice City returns as the main urban center. The city at the heart of 2002's Grand Theft Auto: Vice City returns as Leonida's largest metropolitan area — and it's been rebuilt from scratch. The Trailer 2 footage shows a Vice City that feels substantially larger and more detailed than the 2002 original, with a proper downtown skyline, waterfront districts, and neighborhoods that appear to span multiple square miles of in-game territory.
The Everglades are in. Outlet previews and Trailer 2 footage show swamp and marsh terrain in the southern portion of the map. The Everglades area is described as rural, with scattered farmsteads, waterways, and what appear to be abandoned industrial facilities.
The Florida Keys are in. Multiple outlets confirm an island-chain region south of the Everglades, with Trailer 2 showing a bridge-and-island sequence that maps to the Upper Keys. The Keys are likely the southernmost point of the map.
How Big Is the GTA 6 Map?
Confirmed: about twice the size of GTA V's map. That is the comparison Game Informer's September 29 cover story attributes to Rockstar North co-studio head Aaron Garbut — Rockstar's first on-record size figure for Leonida.
Rumored: about three times the size of Red Dead Redemption 2's. This came from YouTuber TGG relaying what Rockstar developers told creators at the private Rockstar North preview in August, not from an on-record statement. The two comparisons only agree if Red Dead 2's map is about two-thirds of GTA V's, and fan measurements of both maps disagree, so we are not converting either one into square miles. We will measure Leonida directly the moment the in-game map screen is public.
Corrections (September 28 and 30, 2026). Until September 28 this section said Rockstar had published no number and offered a 90–120 square mile estimate. We replaced that with the "three times Red Dead 2" figure and called it Rockstar's own, from the Extended Look. It was neither: it came from a creator's relay of the preview, as the Game Informer breakdown explains. Rockstar's on-record figure is the one above.
What's Strongly Implied
There are distinct biomes. Trailer 2 shows: dense urban core, coastal waterfront, subtropical swamp, rural farmland, and at least one island region. Rockstar's tradition is to make each biome feel meaningfully different in aesthetics, NPCs, and activities.
At least one major island or coastal area separate from Vice City proper. The bridge shots in Trailer 2 suggest a Keys region that's not contiguous with the mainland. In GTA V terms, this would be like Cayo Perico or Elysian Island — but scaled up substantially.
What's Still Unknown
Water travel mechanics. GTA VI will almost certainly have boats and watercraft (a tradition since GTA: Vice City). Whether there are underwater sections, swimming, or diving mechanics remains unconfirmed.
Subway and transit. GTA V dropped public transit. Rockstar has not confirmed whether Leonida has a subway, monorail, or bus system.
North Leonida. Trailer 1 and 2 both focus on the southern half of the map (Vice City and surrounding coastal/rural areas). The northern border of Leonida is not shown in either trailer.
Interior density. The number of enterable buildings, stores, and interiors is the biggest unanswered question. Rockstar has been expanding interior design with each title — GTA IV had far fewer enterable spaces than GTA V. At this stage, no outlet has confirmed what percentage of Leonida is explorable interior vs. outdoor space.
The Six Regions of Leonida
For the region-by-region guesswork that came before the Extended Look, see Leonida Map Speculation, which we keep as the pre-reveal record so it can be checked against the real map at launch.
Leaked. Map images from the August CyberLeek leak name locations including Dalton Island and Catalan Bay. Rockstar has acknowledged that footage as genuine, but it may come from a build more than a year old, so treat those names as leaked, not confirmed.
Confirmed. Rockstar named six regions in May 2025, and Game Informer's September cover story detailed each of them:
| Region | What it is |
|---|---|
| Vice City | The state's main city, rebuilt from scratch |
| Leonida Keys | The island chain off the southern tip, reached by bridge |
| Grassrivers | Everglades-style wetlands |
| Port Gellhorn | A coastal port town |
| Ambrosia | The industrial interior, built around a sugar refinery |
| Mount Kalaga National Park | The state's national park and backcountry |
Neighborhood names inside Vice City — South Beach- or Little Havana-style districts, say — are expected but not confirmed. Correction (September 30, 2026): this section previously listed guessed regions, including an "unnamed western interior." That interior is Ambrosia, which Rockstar named in May 2025.
What to Watch For
The Extended Look gave Leonida's scale but not its full layout. Before launch, watch for:
- Wide aerial shots that reveal the map's total footprint
- Any minimap footage showing the full state
- The map screen (press TAB or M during gameplay) shown in any preview footage
Our database will have a full interactive map of Leonida's confirmed locations, regions, and points of interest within 12 hours of launch. Bookmark the countdown to stay close.
Frequently Asked Questions
- How big is the GTA 6 map?
- About twice the size of GTA V's map, according to Game Informer's September 29, 2026 cover story, which attributes the comparison to Rockstar North co-studio head Aaron Garbut. An earlier 'three times Red Dead Redemption 2' figure came from a creator relaying a private August preview and is rated rumored. Rockstar has given no square-mile figure, and fan measurements of both older maps vary, so neither comparison converts cleanly into square miles.
- Is the GTA 6 map bigger than GTA 5's?
- Yes — about twice the size, according to Game Informer's cover story, which attributes the comparison to Rockstar North's Aaron Garbut. Hands-on previews had already described it as larger than GTA V's San Andreas; GameSpot called it 'noticeably larger.'
- What regions are in the GTA 6 map?
- Six confirmed regions: Vice City (the main city), the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park. Rockstar named all six in May 2025. Neighborhood names inside Vice City are expected but unconfirmed.
- Is Vice City in GTA 6?
- Yes. Vice City returns as Leonida's largest city, rebuilt from scratch for GTA 6 — the same city from 2002's Grand Theft Auto: Vice City, substantially expanded with a modern downtown, waterfront districts, and multiple neighborhoods.
Sources
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